Confessions of a Professional Dungeon Master
And what you should think about before becoming one
It was hour number 6 as we sat around in my friend John’s garage, character sheets and coke cans all over the pool table (sorry Mr. Hopkins), dice flying furiously, howling laughter raising the roof, for what would be one of our many dnd all nighters.
I know, in those moments, I wished I could stay here forever instead of going back home to my alcoholic mom. Don’t worry, I won’t dwell here, but if we’re going to talk about confessions, let me get this one out of the way.
I played dungeons and dragons, like many other young people my age, to escape the insanity and tragedies of real life.
Push ahead 30 years as I sat at a table in a comic book store playing Dungeons and Dragons 3.5 or Pathfinder 1e. I took a break from gaming for a long time to focus on my family and my job (which will be another confession all together).
As I sat at the table, there was a woman, maybe only a few years older than me, and we laughed and bemoaned our characters plight. She mentioned she would really like to play the adventure path Legacy of Fire and before I had a chance to think I said, “I’ll run it”.
I had limited experience DM’ing so I have no idea why I volunteered to do this, but somewhere inside me, I felt her saying, “No one wants to run what I want to play” and decided it was my job to make that happen and I did, over the course of two years making some new friends along the way.
Flash forward to about three years ago when I discovered Start Playing and that people would actually pay me money to run role playing games. I, again, without really thinking, said, much like Lucy in the Fallout series, “Okey Dokey” and suddenly, I was a professional DM/GM.
Ok, backstory concluded, here’s what you came here for, the confessions
Why I do it
Selfishly, I do it for the gas money. I try to play at least one game on line and one game in my local game store a week. Also selfishly, I want others to be able to escape the insanity and tragedy of their world and I think I can help do that. I’m cheaper than any bar tab.
I Don’t Really Do It For Money
I’m not getting rich and I don’t plan on it. I charge $20 to $25 a game. It’s what you might spend going bowling or to the movies. I think gaming is the superior entertainment choice because movies, these day, are easily forgotten and bowling is, well, bowling.
Fun fact, I almost chose professional bowling as a career out of high school.
I Am Anxious Before Every Game
People are paying me good money for a good experience and do not like to disappoint. Three years later, I like to think I’ve I haven’t at least based on the review. I take game prep very seriously and minutes before going live, I take a deep breath and think about how much fun everyone, including me, are going to have.
If you’re thinking about becoming a Professional Dungeon Master, here are some more confessions you might want to hear before jumping in with both feet.
Getting people to the table is still tough
For as many people who want to play or learn to play Dungeons and Dragons, getting the timing down is no different than unpaid game where you try to get together with your friends.
It'll Do A Number On Your Self Esteem
Start Playing is a great place to start, but the algorithm drives me to madness.
Is it the thumbnail?
Is it the copy?
Do people not like what I’m offering or do they not like me?
Yes, your ego will get in the way, if you let it.
I’m learning to let go.
It’s A Business
And you must be a professional. It takes time and effort to draw people to your games and build a reputation for good game play, much like a restaurant build a reputation for good food and service.
As I said above, you have to do graphics, write copy and stay on top of things.
I bring a set of skills from my full time job that makes this an easy transition and if you can’t or are unwilling to
prep your game well
get to know and use the technology of VTTs
like and serve people
be flexible
gently guide and correct selfish players (it naturally comes to teens)
not make it about you
you may want to pass on being professional DM. This is what sets amateurs apart from professionals, we exchange a service for money, we have to show up. If amateurs don’t feel like it, they can just cancel.
People are still going to “suck”, they will,
cancel games
be selfish spotlight hogs
be petty
You know, all the people things. You have to be willing to let it all flow like water off a ducks back .
I think that is all the confessing I am going to do for today.
If you want DM advice (or ramblings) check out my Youtube Channel.
Do you have questions? Things you’d like me to confess to that you’ve always wondered about professional DM’s?
Leave your question(s) in the comments. Until next time.
Thank you for sharing this. I DM for fun - basically playing with my friends when we have time - but am expanding my reach into more community games. Being able to bring 'all of me' to the table whilst making it 'a good game' for people is a find balance. There's only so much that can be controlled (especially when you have some big personalities and a mix of experiences).
Long live the DM life and what it does for us.