Kiri-Jolith is the son of Paladine and Mishakaland is a war god of good. He is also the twin brother of Habbuuk the god of animal life and the sea.
Kiri-Jolith is
a 29th level fighter/cleric
Armor Class of 28 (-8 in 1st edition)
has 500 hp
has 6 attacks
spheres of influence include Astral, Combat, Guardianship and Healing
Kiri-Jolith’s temples look like fortresses but marked with symbols of peace. They can be found anywhere but clerics of Kiri-Jolith have hidden some of them on the Astral plane where holy artifacts of war can be found. Clerics and Paladins are given instructions and passwords to enter the temples.
Any Cleric or Paladin who divulges the whereabouts of these temples, lose any good standing they had and their minds are wiped of any locations and passwords.
When you step into the Astral Plane, all time stops. You will not age and you do not require food, water or sleep. What feel like a day could be a thousand year.
What might be found in a Kiri-Jolith Temple?
clerics willing to heal/resurrect for a price
healing positions and items
holy water and blessed weapons
sanctuary of worship compete with war hymnal for services
a constellation of battle between Kiri-Jolith and The Queen of Darkness
traps. lot of traps.
magic training room
battle training room
pray room and infermary
wine cellar
refectory (dining hall)
holy artifacts of battle (such as the holy hand grenade)
stone wall with carved names of slain Knights of Solamnia and Clerics accompanied by candles that are lit ever anniversary or when their is a battle raging in the prime material plane.
10% chance of a Spelljammer being present
These are just a few of the things I think might be in a temple of Kiri-Jolith but I bet you have a dozen more ideas to wow your players with.
If you’d like me to run a game for you and a group of friends, check out my GM page and let me know what kind of game you’d like to play.